Hoi4 Tank Template
Hoi4 Tank Template - An ideal template mixes medium tanks, medium spgs and motorized/mechanized. The latter are their to provide organization : The tank division that i go with is a 6/4 with medium tanks and motorized, aswell as some support companies like artillery, logistics and engineer. Aa only if you're worried about cas or can't. The low org/hp doesn't become a factor because. They're very strong, but expensive.
I like personally bigger tank templates, but 30 width is. For tank divisions i would use 9 med 6 mot medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. The low org/hp doesn't become a factor because. Not to loose much time and speed, at the begining, i usually. I add maintenance when i get it.
I add maintenance when i get it. I like personally bigger tank templates, but 30 width is. An ideal template mixes medium tanks, medium spgs and motorized/mechanized. The latter are their to provide organization :
Logistics if you're gonna make a lot of tank divisions or otherwise expect supply issues. I like personally bigger tank templates, but 30 width is. I usually aim for at least 30 org. For me, my current division. An ideal template mixes medium tanks, medium spgs and motorized/mechanized.
For tank divisions i would use 9 med 6 mot medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. I would change a few things, but most of it is more personal preference than min max. They're very strong, but expensive. Aa only if you're worried about.
And then i work towards tanks. They're very strong, but expensive. An ideal template mixes medium tanks, medium spgs and motorized/mechanized. For me, my current division. The tank division that i go with is a 6/4 with medium tanks and motorized, aswell as some support companies like artillery, logistics and engineer.
Aa only if you're worried about cas or can't. I would change a few things, but most of it is more personal preference than min max. Engineer only if you need to bust forts. Logistics if you're gonna make a lot of tank divisions or otherwise expect supply issues. They're very strong, but expensive.
They're very strong, but expensive. U/vindicator117 has a very nice 20 width light tank template 5 light tanks, 2 light spgs, 2 motorized supports are artillery, engineers & recon. I usually aim for at least 30 org. Aa only if you're worried about cas or can't. For tank divisions i would use 9 med 6 mot medium tank divisions as.
I would change a few things, but most of it is more personal preference than min max. For me, my current division. And then i work towards tanks. I usually just spam 6 inf 1 art template for defence. An ideal template mixes medium tanks, medium spgs and motorized/mechanized.
The low org/hp doesn't become a factor because. So, you'll need time before being able to complete several full divisions. For tank divisions i would use 9 med 6 mot medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. I usually just spam 6 inf 1 art.
I like personally bigger tank templates, but 30 width is. I usually aim for at least 30 org. The low org/hp doesn't become a factor because. So, you'll need time before being able to complete several full divisions. For me, my current division.
Hoi4 Tank Template - I usually just spam 6 inf 1 art template for defence. I add maintenance when i get it. So, you'll need time before being able to complete several full divisions. They're very strong, but expensive. An ideal template mixes medium tanks, medium spgs and motorized/mechanized. And then i work towards tanks. The latter are their to provide organization : Aa only if you're worried about cas or can't. For tank divisions i would use 9 med 6 mot medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. I usually aim for at least 30 org.
The tank division that i go with is a 6/4 with medium tanks and motorized, aswell as some support companies like artillery, logistics and engineer. The latter are their to provide organization : I would change a few things, but most of it is more personal preference than min max. U/vindicator117 has a very nice 20 width light tank template 5 light tanks, 2 light spgs, 2 motorized supports are artillery, engineers & recon. They're very strong, but expensive.
And Then I Work Towards Tanks.
Engineer only if you need to bust forts. For tank divisions i would use 9 med 6 mot medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. I usually aim for at least 30 org. The latter are their to provide organization :
The Tank Division That I Go With Is A 6/4 With Medium Tanks And Motorized, Aswell As Some Support Companies Like Artillery, Logistics And Engineer.
I usually just spam 6 inf 1 art template for defence. They're very strong, but expensive. I add maintenance when i get it. Aa only if you're worried about cas or can't.
So, You'll Need Time Before Being Able To Complete Several Full Divisions.
I would change a few things, but most of it is more personal preference than min max. Logistics if you're gonna make a lot of tank divisions or otherwise expect supply issues. An ideal template mixes medium tanks, medium spgs and motorized/mechanized. U/vindicator117 has a very nice 20 width light tank template 5 light tanks, 2 light spgs, 2 motorized supports are artillery, engineers & recon.
I Like Personally Bigger Tank Templates, But 30 Width Is.
Not to loose much time and speed, at the begining, i usually. The low org/hp doesn't become a factor because. For me, my current division.